![]() ![]() Before that we had a Hohokum-sabbatical in order to make Frobisher Says for PS Vita. We have been working away on the game for the last year, maintaining strict radio silence. It is kind of awesome to be able to finally say that. But at its heart Hohokum is a playground, a place to wander about, perhaps even lose yourself in. This is quite a challenge, but we’re really excited about how it’s coming together. One of the main aims for Hohokum is to create something where the usual pressures of videogames – constantly being told to do things, fearing failure and being challenged to earn progress – were all absent. ![]() A technicolor, calligraphic, worm-like, kite-like being! The way you move around the world is very expressive and kinetic and kind of mesmerizing to play. You take on the role of a curious flying snake-like character. It is a whimsical colorful game with an emphasis on playful exploration and creativity. Hohokum is a collaboration between artist Richard Hogg and Honeyslug, a London-based game studio. ![]() It is with great pleasure that we are able to announce Hohokum as a Sony Santa Monica project, coming to PS4, PS3 and PS Vita in 2014! ![]()
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